Binary Pong 2018

Recently, I had some fun with Scratch. Even though I could probably get a better result using Unity (and with less headache), it was fun to be somewhat limited.

I decided to make a small game. Pong – with a twist. In particular, doing the enemy AI and fine-tuning the game was the most fun – like adding a bit of acceleration/deceleration to movement. Also, the visual effects and sounds was great fun.

Play the game: