I am a versatile developer and artist based in Copenhagen with broad experience across games, virtual reality, and animated film. I am fascinated by people's interaction with technology, and I have a knack for and an interest in the technical implementation of design solutions. I find learning new things and expanding my knowledge within many areas highly motivational, and I try to push myself into unknown territory.
Skills
- Game design/development
- VR design/development
- Animation
- Technical direction
- Direction
- Academic research
- Rigging
- Modelling
- C# (Unity)
- ShaderLab (CG/HLSL)
- Python
- HTML / CSS / JavaScript
- Swift / SwiftUI
Highlighted Experiences
- Programmer | Animator | Generalist Cocoon — Geometric Interactive
- Virtual Reality Designer | Animator | Generalist Kabaret — Gina Thorstensen
- Game Developer | Animator | Generalist The Forest Quartet — Mads & Friends
- Technical Director | Virtual Reality Designer The Hangman At Home — Late Love Production
- Technical Director Songbird — Late Love Production
- Technical Director Nothing Happens — Dansk Tegnefilm
- Director Lost Tracks — The Animation Workshop
Education
- MSc in Games, Design Track IT University of Copenhagen — 2022
- BA in Character Animation The Animation Workshop — 2016