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I am a versatile developer and artist based in Copenhagen with broad experience across games, virtual reality, and animated film. I am fascinated by people's interaction with technology, and I have a knack for and an interest in the technical implementation of design solutions. I find learning new things and expanding my knowledge within many areas highly motivational, and I try to push myself into unknown territory.

Skills

  • Game design/development
  • VR design/development
  • Animation
  • Technical direction
  • Direction
  • Academic research
  • Rigging
  • Modelling
  • C# (Unity)
  • ShaderLab (CG/HLSL)
  • Python
  • HTML / CSS / JavaScript
  • Swift / SwiftUI

Highlighted Experiences

  • Programmer | Animator | Generalist Cocoon — Geometric Interactive
  • Virtual Reality Designer | Animator | Generalist Kabaret — Gina Thorstensen
  • Game Developer | Animator | Generalist The Forest Quartet — Mads & Friends
  • Technical Director | Virtual Reality Designer The Hangman At Home — Late Love Production
  • Technical Director Songbird — Late Love Production
  • Technical Director Nothing Happens — Dansk Tegnefilm
  • Director Lost Tracks — The Animation Workshop

Education

  • MSc in Games, Design Track IT University of Copenhagen — 2022
  • BA in Character Animation The Animation Workshop — 2016